MultiPoint Object Metaclass
Overview
The MultiPoint class is a superclass for all objects that can be defined using
a list of points. It defines the symbology for the points, including the symbol
type, size and color. This object class must not be instantiated directly.
MultiPoint Object Interactive Creation
Most Graphic objects can be created interactively with function
XintEditObjectInsert using translations BSelect Drag (to initiate the
insertion) and BSelect Release (to terminate the insertion). The insertion
translations for MultiPoint object are different, since they must give the
user the ability to specify any number of points. The default translation to
insert a MultiPoint object is BSelect to specify a point and Btn2Down to signal
that the last point has been inserted.
MultiPoint Object Editing
The Select, Move and Size editing operations are supported by the MultiPoint
object class. The Shape operation has a different meaning than for rectangular
base objects. For a MultiPoint object, a Shape operation is equivalent to a
point move operation.
Two editing operations are defined exclusively for MultiPoint objects. They
are, ObjectPointAdd (for adding points to an object) and ObjectPointDelete
(for deleting points from an object).