Oval Object Class
Overview
The Oval object class allows the application to draw an oval shaped object
(circular, elliptical, etc.). The coordinates of the Oval are specified in a
data structure of type XintRectangle which is defined by the Rectangle object
class. Graphic attributes such as the line color, line width, fill style and
fill color are set using resources defined in the Graphic class.
Inherited Behavior and Resources
The Oval object class inherits behavior and resources from the Xt Object,
Graphic and Rectangle classes.
- The class pointer is xintOvalObjectClass.
- The class name is XintOval.
- The header file is included as <Xint/Oval.h>.
The Oval object class does not define any new resources. The position and
shape of the Oval object are defined using the inherited resource XmNrectangle.